AI Insights · Timothy · July 2023
Top 5 Idler Games on Android in Europe - Q2 2023
Discover the performance trends of the top 5 idler games on Android in Europe for Q2 2023, including downloads, revenue, and active users.
In the second quarter of 2023, the top 5 idler games on the Android platform in Europe showcased notable performance trends in terms of downloads, revenue, and active users. Here's a detailed look at the data, courtesy of Sensor Tower.
Burger Please!, published by Supercent, Inc., saw a significant fluctuation in its weekly downloads. Downloads peaked at approximately 510K in the last week of June, after a steady rise from around 192K in mid-May. The game’s weekly revenue showed a downward trend initially, starting at about $2.1K in late March and decreasing to around $641 in mid-June, before a slight recovery to $944 by the end of the quarter. Active users grew consistently, reaching nearly 1.9M by the end of June from around 1M at the start of the quarter.
Hoarding and Cleaning from FTY LLC. experienced strong download numbers, peaking at approximately 276K in early May. The weekly revenue for this app started at zero but climbed to around $3.8K by the end of April, eventually stabilizing to around $1.3K in the final week of June. Active users saw substantial growth, reaching nearly 579K by late June from just about 49K at the end of March.
Eatventure, developed by Lessmore UG, maintained steady weekly revenue, peaking at approximately $51.7K in late April and stabilizing around $42K by the end of the quarter. Downloads showed fluctuations, peaking at about 244K in mid-May and then dropping to around 119K by the end of June. Weekly active users stayed relatively stable, with a slight dip in mid-June but recovering to around 772K by quarter's end.
Craft Commander – Mine & Build by CASUAL AZUR GAMES had a consistent download rate, peaking at around 192K in late March and maintaining around 107K by the end of June. Revenue remained low and steady, with minor fluctuations, peaking at about $63 in early June. The game’s active users saw a peak of approximately 522K in late May, maintaining around 478K by the end of June.
My Perfect Hotel from SayGames Ltd showcased a peak in weekly downloads at around 219K in late April, with a subsequent dip to about 106K by the end of June. Revenue remained steady, peaking at approximately $2.9K in early May and stabilizing around $2.7K by the end of the quarter. Active users followed a similar trend, peaking at nearly 492K in late April and stabilizing around 276K by the end of June.
For more detailed insights and data, visit Sensor Tower.